20.12.23

🛡️ A Journey Through History at The Met’s Arms and Armor Gallery 🏰

Explore medieval combat and chivalry at The Met's Arms and Armor Gallery. Discover the impact of 'dexterous' warriors and the art of jousting.
 

I’m up early this morning, y’all. Today’s adventure brought me to the awe-inspiring arms and armor room at the Metropolitan Museum of Art. Here, amidst the relics of the Middle Ages, I found myself pondering the art of warfare and chivalry.










From the magnificent European suits of armor to the exquisite samurai gear of Japan’s Edo period, the collection is a vivid tapestry of history and culture. 🗡️🎎

16.12.23

Snapshot of History: Unveiling Maxime Du Camp's Salt Print Masterpiece at the Metropolitan Museum of Art

Discover a rare Maxime Du Camp salt print at the Met, a pioneering work of travel photography with ties to Gustave Le Gray and Eugène Viollet-le-Duc.

I’m in the Metropolitan Museum of Art today; I am captivated by a remarkable piece of photographic history - a salt print from the French photographer Maxime Du Camp. This print, possibly developed in Gustave Le Gray’s studio, holds a rich narrative beyond its visual allure.


Maxime Du Camp, a journalist with no prior experience in photography, learned the craft under the tutelage of Le Gray shortly before embarking on an ambitious journey to Egypt and the Near East in 1849. Accompanied by Gustave Flaubert, Du Camp set out to meticulously document ancient monuments and archaeological sites. Their expedition, which extended up the Nile and into Palestine, Turkey, and Greece, culminated in the influential album “Egypte, Nubie, Palestine et Syrie,” published in 1852. This collection, showcasing 125 photographs, was a pioneering effort in the field of travel photography and earned Du Camp instant acclaim.

What makes this piece at the Met even more intriguing is its possible provenance. It is thought to have once belonged to the esteemed architect Eugène Viollet-le-Duc. The print in the Met’s collection, part of a private printing that goes beyond the published edition, is notable for its warm color and luminescence, traits that enhance its historical and aesthetic value.

3.12.23

Imminent, eminent, or immanent? (What are the differences in meaning between these three words?)

A view from immanence
Commonly Misused Words:
What is the difference between imminent, eminent, and immanent?
I read a blog article on the "eminent" release of the iPad 2. Is there a problem here? While the iPad is an eminent tablet device, no doubt, the correct word choice should have been "imminent."
Differences in Meaning
    The two words are understandably confusing since the difference in meaning relies on the placement of an "e" or an "i."
    Imminent simply means "coming soon," or, "on the way," as in the phrase, "the imminent demise of the laptop in a tablet-crazed world."
    Eminent (one "m") means noteworthy or deserving of esteem, or recognition. Prince Charles has the eminent title of Prince of Wales.
Differences in Pronunciation
    Note there is a slight pronunciation difference. The two words are not homophones, meaning they sound alike but have different meanings. The "em" in eminent is the em sound in M&M (the last "m"). The "im" in imminent is an "im" sound as in the vowel sound in "him."
    Both words, imminent and eminent, also have noun forms, imminence and eminence. So watch out for those too when they pop up. A Cardinal of the Catholic Church is called, "Your Eminence," in a formal address. Not Your Imminence.
    To make it more complicated there's the word "immanent" which sounds like imminent. If something is immanent, however, it means it's "at hand."
    I can say that my existence is immanent, "within reach," and not in a far-away sky out of reach.
Special Meanings, Too
    In philosophy, we use the opposing pairing of immanent, "at hand," with "transcendent," beyond reach.
    Immanent can also have a noun form, "immanence."
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on the Stones of Erasmus TpT Store.

Got that? Eminent, imminent, and immanent. They're different.

2.12.23

Skeeter Explains Kant's Use of the Word "Apodictic" in the Nickelodeon Animated Series Doug


When filmmakers (or in this case - animated television show creators) want to show that a character is super smart, the go-to prop must be a copy of Kant's Critique of Pure Reason! A few weeks ago I posted a video of Lorelei Ambrosia, a villain from the film Superman III, reading Kant's book. In that scene, Lorelei does not read from the book's text, but she does give a glossy summary of transcendental categories that may or may not make sense depending on how you look at it. In the above scene, Doug's friend Skeeter does a pretty good job of explaining Kant's mission to solve the problem of what constitutes a universal foundation for all knowledge!

Here is the transcript* of Doug and Skeeter's conversation on The Critique of Pure Reason:

Doug: [Reading the book's title] Critique of Pure Reason? What's this?


Skeeter: [Tying his shoes] Oh. Just some book. It's pretty cool. 

Doug: [Trying to pronounce the word] The possibility of apodic-, apodic-?

Skeeter: [stressing the pronunciation] Apodicitic!

Doug: Apodictic principles? What's that?

Skeeter: Well. Kant is using the word oddly here because he wants to prove an apriori body of synthetic knowledge is exhibited in the general doctrine of motion .... [soundtrack goes whacky and spoken voice is difficult to discern] .... apriori knowledge can't be reached by empirical processes but apriori [unintelligible] must use strict universality or apodictic certainty ....

[Doug's eyes go into a psychedelic headspin and mathematical equations circle him in vertigo like fashion. We all see a screenshot of Skeeter's bookshelf which also includes Isaac Newton's book The Principia Mathematica. Skeeter's head balloons to suggest that he has a ton of knowledge]. 

[Back to reality] Doug? Doug? Are you OK, man?

Doug: Uh. Yeah. I think I better go.

Skeeter: OK. See ya!

*I had trouble transcribing Skeeter's analysis of Kant but I think I got most of it. The soundtrack becomes muddled between the 35 and 53 seconds mark.
Doug © 1991 Nickelodeon
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1.12.23

Analysis: Freud, Derrida and the Magic Slate

Do you remember playing with a magic slate as a child? Learn how Sigmund Freud uses this device to talk about the unconscious mind.
Photograph of “Iki-piirto” writing pad, a Finnish variety of Printator, known in German language as “Wunderblock”, as described by Sigmund Freud in his essay “A Note upon the ‘Mystic Writing-Pad’” from 1925. This writing aid has allegedly been used in Finnish schools circa 1950s when teaching mathematics, as there is a multiplication table on the backside (not pictured).
A Finnish Version of Freud's Wunderblock.
Do you remember this toy from your childhood? It’s charmingly called a “Magic Slate” or an “Etch-a-Sketch”. In German, the Wunderblock. I had a version of this toy as a kid. The novelty of the apparatus consists in the ability of the pad to retain impressions, such as drawings, and like a normal slate, the impressions can be erased, not by an eraser but by simply lifting the page. Presto. Freud and Derrida loved this thing. Freud liked it because the Magic Slate is a model for the human mind. Psychoanalysis! Derrida liked it because Freud's reading of it seems to suggest the unconscious is inhabited by writing and is prior to speech acts. Deconstruction!
Deconstruction!
The stylus is used to write, scribble, or draw on the transparent plastic sheaf which creates an impression on the middle thin layer. The magic slate I had as a kid was a simple plastic, red stylus. The slate itself was a flimsy plastic backing with the “magic sheaf” part lightly affixed to the backing.

When the sheaf is lifted, the thin papery layer which exists beneath it is erased of its impression. At the bottom, a resinous wax layer exists which retains etched into the resin the residuals, or traces of all the previous impressions.

Freud on the “Magic Slate”
Freud wrote a short seven-page essay called "A Note Upon The Mystic Writing Pad." He wrote the essay to explain his theory of memory via the working apparatus of the Wunderblock. The outer coating represents the protective layer of the mind. The layer protects the mind from too much excitation. Notice if the thin paper layer is torn or contaminated the Wunderblock ceases to work in the same way that trauma can irreparably damage the psyche. The stylus represents a stimulus from the outside world. The papery layer is the conscious mind and the wax resin is representative of the unconscious.

The memory of the present can be erased, but like the mind, retains the impressions in the unconscious. The Wunderblock can both destroy and create.

Freud thought the Magic Slate was the closest machine-toy resembling the human mind. The only difference between the Wunderblock and the human mind is the mind's waxy resin layer can come back and disrupt the psychic life. Notably in dreams and trauma.

Derrida On Freud
Derrida, in an essay called "Freud and the Scene of Writing" was astounded that Freud, as a metaphysical thinker, could have inadvertently stumbled upon a machine that is a metaphor for the techné (production) of memory.

Derrida wonders how Freud could have imagined the Wunderblock to represent the psychic life while not realizing that the fundamental essence of the toy, like the mind, is its reserve of graphical traces, not phonetic signifiers.

29.11.23

Exploring Ancient Herms: A Visit to the Met Museum and Discovering Timeless Symbols

Join me on a journey through the Met Museum, exploring ancient herms and uncovering the enduring influence of these fascinating artifacts.

🏛️ Spent the day exploring the Metropolitan Museum of Art, and guess what caught my eye? Herms! These ancient pillars featured the busts of gods like Hermes and marked roads, entrances, and even doorways in the ancient world. Swipe left to see the striking example I found!
🚶‍♂️Why Hermes? He’s not just any god; he’s the patron saint of travelers and the psychopomp ferrying souls to the afterlife. Talk about multitasking! Hermes is also the god of commerce. These pillars were more than just art; they were divine guideposts for ancient society.

🚄 Flashback to earlier this summer when I was admiring the statue of Hermes perched atop Grand Central Station. Mind. Blown. 🤯 I suddenly realized that Grand Central is like a modern-day herm! It’s a transit hub guiding travelers and bustling with shops and eateries, making it a center of commerce, too.

🔁 The ancient and the modern worlds aren’t as far apart as we often think. It’s awe-inspiring to see that the symbolism of herms and Hermes has traveled through time, just like the travelers they protect and guide.

🌟 So next time you pass through Grand Central or another bustling hub, maybe take a moment to appreciate the millennia of human history that continue to resonate in our daily lives. Who knows what other timeless symbols are around us, quietly shaping our world?

16.11.23

What Learning to Program in the 1990s Taught Me About How Computers Work and Why Generative Artificial Intelligence Makes Sense to Me

It's circa 1991 — during my middle school years — I attended a small Catholic school where I enrolled in a computer science class. The computers ran on a slow-running operating system called MS-DOS that included a cool feature — a way to code in a basic programming language called QBasic, featuring a simple lime green blinking cursor on the screen. It ran Nibbles, a fun game to boot, but to play more advanced games, we used floppy disks, slightly larger than a postcard but smaller than a standard piece of paper, containing a metallic tape where data was stored.

Illustration of a classroom filled with old Commodore computers running on QBasic
I requested Dalle-3 to create an illustration depicting
my computer science classroom, vividly filled with
Commodore computers operating on QBasic.

The fun aspect of these classes involved playing games on these floppy disks. However, equally engaging was experimenting with QBasic. It's a simple, beginner-friendly programming language developed by Microsoft. It was quite popular in the late 1980s and early 1990s for teaching programming basics in an easy-to-understand way. QBasic is known for its simplicity, making it a good starting point for beginners in programming. We could create command lines and basic math problems. Our teacher introduced us to subroutines, enabling us to develop more complex programs like a quiz show. For instance, I programmed a game where the user would answer questions like "What is the capital of Washington State?". Correct answers led to more challenging questions, while wrong ones could end the game or reduce progress. By the way — the answer is Olympia.

Over time, I developed an advanced quiz bowl game with fifty unique questions embedded in different subroutine categories, enhancing my programming skills. My fascination with QBasic grew, prompting me to research more about it in the public library. I learned to replicate other programs, such as the classic snake game.

For illustrative purposes — here's a snippet of QBasic code.

SUB AskWashingtonCapital
    DIM answer AS STRING
    PRINT "What is the capital of Washington State? The answer is Olympia."
    INPUT answer
    IF LCASE$(answer) = "olympia" THEN
        PRINT "Correct! Now for a more difficult question."
        AskUSTerritory
    ELSE
        PRINT "That's not correct. Let's try an easier question."
        AskUSCapital
    END IF
END SUB
 


Fast forward to 2023, the world of generative AI is an evolution of my early programming experiences. When using a tool like ChatGPT, asking a question like the capital of Washington State, it processes the query using its neural network and provides an answer, similar to the if-then statements in my quiz game. However, the complexity and scale of these large language models (LLMs) are far beyond what we had back then.

These models, like ChatGPT, are based on vast amounts of data fed into them, enabling predictive text generation. Yet, unlike human cognition, these computers don't 'understand' in the same way we do. They process information based on input from human-made sources, creating an artificial neural network.

Looking ahead, these neural networks could eventually update themselves, especially if they gain access to the internet or large databases. This self-improvement capability in computer programs could lead to significant advancements in AI, potentially paving the way to what some refer to as 'the singularity.' The future of this technology is uncertain, but its potential is undoubtedly intriguing.