I don't consider myself a gamer. However, like many kids who grew up in the 1990s, I did have a major hankering for the Nintendo and Super Nintendo. There was one point in my childhood that I almost edged onto sociopathy when I used my best friend at the time just to go to his house to play video games. I think his parents eventually caught on when they realized that Lance had gone out to play and I was left in his bedroom stomping on those pesky Goomba characters that are Mario's constant annoyance.
I stopped playing Mario and advanced onto city builder games.
One game did stick with me after my Nintendo phase wore off (by the time I was in Sixth or Seventh grade). I started to play Sim City and - at some point - I discovered a game that my brother had installed on his computer - A-Train. My interest in city builders was born. It's not a big surprise that I fell into city builder type of games. I had (and still have) a fond affection for Matchbox cars. And I always liked playing around with maps; and, my older brother liked maps too; I think at one point he and I - in one of our rare bonding moments - worked on a super map of an imaginary city in which we pasted a bunch of white-colored posters together with tape and mapped out our city in number two pencil. It was epic. I think we had a city that was composed of at least twelve or thirteen pieces of poster-sized paper.
La Grange! Oh, how I loved making this city. |
And I am always amazed by the simulation. There is a cause and effect reality to Cities Skylines - and most city builders - that make it playable. It almost kind of feels like real life.
A story of my own Cities Skylines City: La Grange
There is one city I built in Cities Skylines that I am proud of and still play it from time to time. It is a coastal city. I called it La Grange. I have a crappy Mac Mini that is not designed for serious gameplay, so I have to play the game at the lowest graphical level - and I usually try to aim for a city that does not have more than 130,000 people. Of course, I use mods. That's probably the second-best part about Cities Skylines (the first best part is naming everything like you are Adam and Eve in the Garden) - you can access a treasure trove of user-created buildings, roads, and tweaks to the vanilla game. I particularly like using the multiple track enabler mod so I can have subway systems with double, triple, and quadruple tracks. The automatic bulldoze mod is a must because who wants to manually raze every abandoned building; the same goes for the automatic emptying mod (although it is just easier to not have cemeteries and landfills in your city).
Look at those cims scurry to catch the bus! |
Traffic is a nightmare - I still can't alleviate the congestion at my airport. |
Building a city with districts that have enacted policies unique to their district - no heavy traffic or recycling initiatives - can really change the make-up of gameplay as well.
What if life were like a city builder game?
1. Everyone would go to work, go home, and go to ONE park or commercial zone.
2. Your car would disappear into thin air at random times.
3. The bulldozer would be God. Essentially.
4. It would be like that movie The Truman Show. But with more bulldozers and cims.
The game is connected to loads of assets you can download for free - many of them made by creative modders. |
It's funny. My post is becoming an advertisement for a video game. Who knew my blog would boast of such things! I want to wrap up by saying the toys and games we played with as kids do somehow find their way into adult life. I don't have posters scribbled in graphite, but I have a saved game that I love to load up every now and again. So, every city tells a story. I don't play this game every day. I play it as a way to zone out and to relax. It is one activity that I can do where I can empty out work-related stress and just focus on planning my little city of La Grange. I think I need to upgrade my Mac - though - if I want to simulate more cims!
Check out the cityscape of La Grange. Can you spot the arcology? |
Another view of La Grange with the city sewer system in the foreground. |
It's fun to follow individual cims to see where they go. |
Become a hero and put out fires that periodically pop up. This one looks ominous. Like a throwback to the fires that rained down from Mount Vesuvius back in the day. |
I'm obsessed with creating zoos and parks. |
Square got to final fintasy 6 on the SNES. That is 6 games from 1987 to 1994 while Valve still cant get a nother sequel in 14 years. Japanese developers knows what fans want even if they make failures like 13 they are quick to bring it back. Meanwhile at bethesda. ""Let's drop another Skyrim and not remake arena or Daggerfall. btw what about paying for mods now? We are to lazy to make our own stuff
ReplyDeleteHarold Burton
Games on SNES I couldn't live without! - almost every single capcom game, from the Disney ones to Marvel universe titles, but my favorite is Demon's crest, - Kirby all stars and dreamland 3, - DK 3 over 2 anyday, - Goemon series, - Go Go ackman series, Gundam endless duel, - Tiny toons ADV, - phantom 2040, - Valken, - metal warriors of course, - wild guns, - mikami, - king of demons. There's a lot more including titles that I prefer to play on SNES other than árcade or genesis...
ReplyDeleteCrazyAsk